[Bug 49109] New: Pillars of Eternity 2 - Deadfire [GoG Edition]: crashes at startup (Regression)
WineHQ Bugzilla
wine-bugs at winehq.org
Tue May 5 18:46:11 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49109
Bug ID: 49109
Summary: Pillars of Eternity 2 - Deadfire [GoG Edition]:
crashes at startup (Regression)
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: speakn2erasmus at gmail.com
Distribution: Other
Created attachment 67082
--> https://bugs.winehq.org/attachment.cgi?id=67082
console output resulting after a crash
The game [Pillars of Eternity 2: Deadfire] now crashes on startup with WINE 5.7
and also the current git as of 2020/05/05. The game was working for many
versions of the 5.X series prior and worked last on version 5.6.
After encountering the bug I did a regression test and located the first bad
commit, output included below.
sha1sum of relevent GoG installer.
$ sha1sum "setup_pillars_of_eternity_ii_deadfire_v5.0.0.0040_(29201).exe"
9edcbf8be79d8da9aaad1cdd9c1ac87a26deda3b
setup_pillars_of_eternity_ii_deadfire_v5.0.0.0040_(29201).exe
[System info]
OS: Manjaro 20.0 Lysia
Kernel: x86_64 Linux 5.6.8-1-MANJARO
Shell: bash 5.0.16
Resolution: 2560x1440
DE: GNOME 3.36.1
WM: Mutter (Wayland Session)
CPU: Intel Core i5-3570K @ 4x 3.8GHz [46.0°C]
GPU: Radeon RX Vega (VEGA10, DRM 3.36.0, MESA 20.0.6-2, LLVM 10.0.0)
RAM: 7916MiB
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