[Bug 49113] Wine heap performs badly when multiple threads are concurrently allocating or freeing memory

WineHQ Bugzilla wine-bugs at winehq.org
Thu May 7 21:06:19 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49113

--- Comment #10 from Dmitry Timoshkov <dmitry at baikal.ru> ---
(In reply to Rémi Bernon from comment #9)
> So, in order to be fair I spent some time doing the same thing today. I
> don't know any application that actually suffers from bad allocation
> patterns, so I recorded the heap allocations when running Steam for Windows,
> then after starting a game and quitting everything after a bit.

Bugs for the apps with bad allocation pattern are linked to the bug 43224:
https://bugs.winehq.org/show_bug.cgi?id=24256
https://bugs.winehq.org/show_bug.cgi?id=37773

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