[Bug 3930] HOMM/Deadlock shows black screen (game DLL calls SuspendThread inside WOM_OPEN winmm callback)

WineHQ Bugzilla wine-bugs at winehq.org
Sat May 9 06:53:25 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=3930

Lucas <lucasout at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |lucasout at gmail.com

--- Comment #78 from Lucas <lucasout at gmail.com> ---
Created attachment 67115
  --> https://bugs.winehq.org/attachment.cgi?id=67115
deadlock save file and WINEDEBUG log

(In reply to Damjan Jovanovic from comment #28)
> Created attachment 18110 [details]
> Latest patch
> 
> Here is the latest patch, the one I am about to send to wine-patches.

I tried this patch in Wine-5.8 and was able to run the Deadlock GOG version.
The start menu bug is gone. However, music was cracking and there's a hard
crash after loading a game.

I'm attaching the save file and the debug output of:
WINEDEBUG=+relay,+seh,+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudiWINEDEBUG=+relay,+seh,+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudi

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