[Bug 49133] Bayonetta: broken sea rendering during Sapientia boss fight

WineHQ Bugzilla wine-bugs at winehq.org
Tue May 12 00:49:57 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49133

--- Comment #3 from William Pierce <wgpierce01 at gmail.com> ---
Trying out the fix from the bug this is a dup of:
Using Wine Staging and setting registry DWORD value
HKCU\Software\Wine\Direct3D\multiply_special to 2, but NOT 1, makes it render
fine. Setting it to 1 has no effect. Performance is fine after shader cache is
built up.

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