[Bug 49251] New: Mouse cursor leaves a trail when anti-aliasing enabled (Secret Files 1-2, Fahrenheit, Ufo:Extraterrestrials)
WineHQ Bugzilla
wine-bugs at winehq.org
Tue May 26 11:50:54 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49251
Bug ID: 49251
Summary: Mouse cursor leaves a trail when anti-aliasing enabled
(Secret Files 1-2, Fahrenheit, Ufo:Extraterrestrials)
Product: Wine
Version: 5.4
Hardware: x86
URL: https://www.moddb.com/games/fahrenheit/downloads/faren
heit-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
CC: gofmanp at gmail.com
Regression SHA1: 7ec7d812f1d5eabef12ac97d46fbb41bc2a91e98
Distribution: ---
I'm having this problem in a couple of older games (Secret Files 1-2, Ufo:
Extraterrestrials, Fahrenheit).
When in-game anti-aliasing is enabled in those games, the mouse pointer leaves
a trail across the screen and the screen stops refreshing, making the games
unusable.
According to my testing this was introduced by
https://source.winehq.org/git/wine.git/commit/7ec7d812f1d5eabef12ac97d46fbb41bc2a91e98
Reverting the commit on current HEAD fixes the problem.
Plain terminal output doesn't show anything related.
To reproduce the problem in Fahrenheit demo:
Start the game, create a new profile, select <Options>, <Visual>, set <Graphic
Level> to custom.
Click <Advanced Graphic Options> and enable anti-aliasing. Click on <Back>
button to apply the changes. As you move the mouse and the cursor hits the
border of the screen, the problem appears.
wine-5.9-23-gba920246e5
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 440.66.14
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