[Bug 49253] 2048 Portable v2.2 (number tile puzzle game) freezes before showing anything
WineHQ Bugzilla
wine-bugs at winehq.org
Tue May 26 17:06:13 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49253
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |https://web.archive.org/web
| |/20200203235831/https://dow
| |nload3.portableapps.com/por
| |tableapps/2048Portable/2048
| |Portable_2.2_English.paf.ex
| |e?20190321
CC| |focht at gmx.net
Summary|2048 freeze before showing |2048 Portable v2.2 (number
|anything |tile puzzle game) freezes
| |before showing anything
--- Comment #1 from Anastasius Focht <focht at gmx.net> ---
Hello Rafał,
I can't reproduce the hang. The game works fine here with Wine 5.9 and current
Git (wine-5.9-23-gba920246e5).
--- quote ---
App seems to try use network, but it is unable to do it.
--- quote ---
No, just because there are some network related FIXME/error messages in the
console doesn't mean the game requires network to work. The game is based on
NW.js framework/technology.
The game still runs fine for me when using 'unshare -n' which prevents all
network access:
--- snip ---
$ unshare -n -r wine ./2048Portable.exe
--- snip ---
Please create a "lightweight" trace log using following command and attach it
to the ticket:
--- snip ---
$ WINEDEBUG=+seh,+timestamps,+loaddll,+process wine ./2048Portable.exe
>>log.txt 2>&1
--- snip ---
$ sha1sum 2048Portable_2.2_English.paf.exe
acd8c7a49988c153114314b297cd15e9dea516af 2048Portable_2.2_English.paf.exe
$ du -sh 2048Portable_2.2_English.paf.exe
37M 2048Portable_2.2_English.paf.exe
$ wine --version
wine-5.9
Regards
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