[Bug 48483] Mouse cursor always visible in Gothic 2 with D3D11 renderer

WineHQ Bugzilla wine-bugs at winehq.org
Wed May 27 11:19:06 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=48483

--- Comment #3 from supercoolemail at seznam.cz ---
This issue is caused by forced borderless fullscreen mode. One way how to
replicate is by setting
zStartupWindowed=1
with systempack and then cursor is always visible even without GD3D11.

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