[Bug 50120] New: 64-bit Blizzard games fail to launch (virtual_setup_exception stack overflow)

WineHQ Bugzilla wine-bugs at winehq.org
Wed Nov 11 14:33:17 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=50120

            Bug ID: 50120
           Summary: 64-bit Blizzard games fail to launch
                    (virtual_setup_exception stack overflow)
           Product: Wine
           Version: 5.21
          Hardware: x86-64
               URL: https://www.blizzard.com/download
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: ntdll
          Assignee: wine-bugs at winehq.org
          Reporter: maciej.stanczew+b at gmail.com
      Distribution: ArchLinux

This is a follow up to bug 45349.

After 64-bit syscall thunks were implemented upstream, Blizzard games (apart
from Hearthstone) still require winebuild-pe_syscall_thunks Staging patchset to
work. Starcraft and Warcraft III are covered in bug 42741 (ClientSdk.dll
issue). This bug is to track the remaining games.

Diablo III, Starcraft II and Heroes of the Storm all crash early at launch with
a stack overflow error (with different addresses):
00d0:err:virtual:virtual_setup_exception stack overflow 2352 bytes in thread
00d0 addr 0x1400cfcca stack 0x9be06d0 (0x9be0000-0x9be1000-0xa3e0000)

Probably also World of Warcraft and Overwatch are impacted by this, but I can't
verify it.

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