[Bug 50120] New: 64-bit Blizzard games fail to launch (virtual_setup_exception stack overflow)
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Nov 11 14:33:17 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=50120
Bug ID: 50120
Summary: 64-bit Blizzard games fail to launch
(virtual_setup_exception stack overflow)
Product: Wine
Version: 5.21
Hardware: x86-64
URL: https://www.blizzard.com/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs at winehq.org
Reporter: maciej.stanczew+b at gmail.com
Distribution: ArchLinux
This is a follow up to bug 45349.
After 64-bit syscall thunks were implemented upstream, Blizzard games (apart
from Hearthstone) still require winebuild-pe_syscall_thunks Staging patchset to
work. Starcraft and Warcraft III are covered in bug 42741 (ClientSdk.dll
issue). This bug is to track the remaining games.
Diablo III, Starcraft II and Heroes of the Storm all crash early at launch with
a stack overflow error (with different addresses):
00d0:err:virtual:virtual_setup_exception stack overflow 2352 bytes in thread
00d0 addr 0x1400cfcca stack 0x9be06d0 (0x9be0000-0x9be1000-0xa3e0000)
Probably also World of Warcraft and Overwatch are impacted by this, but I can't
verify it.
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