[Bug 50093] Lara Croft and the guardian of light have very low performance without neckloop even at lowest resolution due to Mapping a dynamic texture without WINED3D_MAP_DISCARD

WineHQ Bugzilla wine-bugs at winehq.org
Sat Nov 14 08:11:32 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=50093

andy <andy86 at fastwebnet.it> changed:

           What    |Removed                     |Added
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           Keywords|                            |regression

--- Comment #2 from andy <andy86 at fastwebnet.it> ---
Hi, reading the other tests on appdb this bug seems to be existing at least
from wine-1.6 but game is report as run smootly and flawlessly about wine
1.3.x, this might suggest a regression, but the involved versions of wine are
too old to be run or compiled on updated systems... is there another way I
don't know to detect such early-regression?

Also this bug seems reporting only by nvidia users, but running game in nouveau
drivers bug still existing, so can it be directly related to nvidia cards
regardless of the driver used?

I do not have a non-nvidia configuration suitable to test the game to determine
it.

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