[Bug 50140] New: "Guild Wars 2 Launcher" over time consumes all available memory
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Nov 15 15:53:38 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=50140
Bug ID: 50140
Summary: "Guild Wars 2 Launcher" over time consumes all
available memory
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://account.arena.net/welcome
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs at winehq.org
Reporter: lvb.crd at protonmail.com
CC: madewokherd at gmail.com
Regression SHA1: 1b37ac14a3e4a014c8440e691e9a2bbad9ba6575
Distribution: ---
Created attachment 68638
--> https://bugs.winehq.org/attachment.cgi?id=68638
htop-gw2-verify.png
In process of time, the game launcher will sooner or later consume up all
available memory (I am attaching a useless screenshot).
The effect is well manifested with `Gw2-64.exe -verify` (although on the
current Wine you most likely will not be able to download the game client
completely for the same reason).
I have already finished bisecting and have done a few checks.
They led me to the fact that (I do not have programming skills to figure it out
for sure) maybe somewhere in "dlls/windowscodecs/decoder.c" or what it works
with, resources are not being released.
On that day, 8 patches were adopted aimed at working with windowscodecs, but
only the last eighth gives
such an effect:
cd778e0b7f54cbbb9b7faae0dd6d25f826f54d6b good
1b37ac14a3e4a014c8440e691e9a2bbad9ba6575 bad
Please check it.
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