[Bug 50154] Allow using SDL_GAMECONTROLLERCONFIG to configure SDL controller mappings

WineHQ Bugzilla wine-bugs at winehq.org
Mon Nov 23 17:57:15 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=50154

--- Comment #4 from braiamp at gmail.com ---
Sorry about that, the message is showing. Some shenanigans about apt package
installation. But still doesn't do what I expect: I reversed the A and B and
created a string that wine correctly read it:

> 0026:trace:plugplay:deviceloop_thread Setting environment mapping "030000004c050000cc09000011810000,PS4ControllerMod,platform:Linux,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,"

But on the control panel, using JS or event controllers it still shows B as 0
and A as 1. I'm not sure if that is expected (joypad.cpl is broken?).

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