[Bug 33763] Sacred 2 : HLSL shader parsing failed error with built-in d3dcompiler_43

WineHQ Bugzilla wine-bugs at winehq.org
Fri Nov 27 06:54:41 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=33763

--- Comment #9 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to exposight from comment #8)
> The issue is not reproduced witn Sacred 2 Demo on wine 4.18 - it starts
> normally and game works. Issue should have been fixed.

The relevant functionality is still not implemented in Wine. Either the demo
doesn't reproduce the issue or it comes with native d3dcompiler.

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