[Bug 48171] Call of Duty: Modern Warfare (2019) exception

WineHQ Bugzilla wine-bugs at winehq.org
Sat Oct 17 08:25:25 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=48171

Vincent N. <vinni5.2001 at web.de> changed:

           What    |Removed                     |Added
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                 CC|                            |vinni5.2001 at web.de

--- Comment #21 from Vincent N. <vinni5.2001 at web.de> ---
Created attachment 68449
  --> https://bugs.winehq.org/attachment.cgi?id=68449
Crash after a few seconds.

Me and a few other have been trying a few things the last few days and got a
bit further.
Wine 5.19 + Staging as well as the following patches are needed:
https://github.com/rbernon/wine/compare/master...wip/gdi32.dll/v1.patch
https://pastebin.com/raw/EuBwYFRU
https://pastebin.com/raw/uPfN7RmD
Latest vkd3d-proton is also needed (this commit to be exact:
https://github.com/HansKristian-Work/vkd3d-proton/commit/3a4e555e9c289cf3803c9a4d5bfd7fa488a86d46).

All of that combined allows you to get past the initial loading window and a
game window appears. However it crashes after a few seconds. Changing the
config to skip the intro (649200945 = 1) might give you enough time to see and
interact with some of the UI before it crashes.

We noticed some errors/fixmes that appeared somewhat consistently. We believe
those might be the current reasons for the crash:

0418:fixme:winsock:server_ioctl_sock Unsupported ioctl c8000024 (device=c800
access=0 func=9 method=0)
0418:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (_WSAIORW(IOC_WS2, 36))
0418:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"3DES" not supported

While not directly related to this game, when running "Call of Duty: Black Ops
Cold War" using the same wine build and prefix, the WS_IOCTL error appears
every launch and pretty much right before it crashes (yep, unfortunately that
one crashes too, but even before it's able to create a window).

Attaches is a normal console output log with a fresh wine build and prefix
using the listed patches.

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