[Bug 49919] Logos Bible Software crashes when entering text in passage guide search field

WineHQ Bugzilla wine-bugs at winehq.org
Tue Oct 20 23:26:43 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49919

--- Comment #11 from qsniyg <qsniyg at mail.com> ---
(In reply to Daniel Ribeiro da Silva from comment #9)
> I'm sorry, I didn't have updated the report on this subject, but I can
> reproduce the bug consistently, and after applying the regression patch, the
> bug is no longer present. The git bisect is correct.
> 
> LogosBible uses audio to reproduce the pronunciation in the original
> languages ​​of ancient texts, and other similar uses. Which isn't a serious
> issue if it doesn't work for some time, but preventing the use of the
> "Passage Guide" is something that must be solved.
> 
> I don't think that your game without sound, as you yourself reported, can be
> considerably playable. And that you should look for a real implementation,
> that really solves your problem, and propose only a patch that does this and
> not one that do only part of it. Therefore, I believe that LogosBible would
> have priority over this fix return value.
> But if you have made progress on your side, and your game is playable with
> sound, then I will look for an implementation or stub for this method.

Could you attach a WINEDEBUG=+module,+initdll,+seh debug trace then?

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