[Bug 49777] New: Bugged .NET UI has different graphics memory behaviour

WineHQ Bugzilla wine-bugs at winehq.org
Thu Sep 3 19:22:27 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49777

            Bug ID: 49777
           Summary: Bugged .NET UI has different graphics memory behaviour
           Product: Wine
           Version: 5.0.2
          Hardware: x86-64
               URL: https://github.com/farmerbriantee/AgOpenGPS/releases/d
                    ownload/4.3.10/AgOpenGPS_v4.3.10.msi
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: mirh at protonmail.ch
      Distribution: ---

Created attachment 68087
  --> https://bugs.winehq.org/attachment.cgi?id=68087
UI bug

So, I have this .NET application (mono is already enough to run it half
decently). That has a bug. 

https://github.com/farmerbriantee/AgOpenGPS/issues/176
For whatever reason the buttons on the right only work and display if you have
a certain.. screen aspect ratio and/or resolution (this happens in Windows too
if it wasn't clear enough). 

Now, the thing is, at least when I'm running at 1024x768 on W7 the buttons UI
area just so happen to be superimposed with "whatever was on that area of the
screen before the application window executed". 

In linux instead, the behavior seems "replace with a corrupted view of the
calling parent process framebuffer" (or at least, I believe what you see in the
attached screenshot is a scrambled version of the XFCE terminal)

I don't even know where to start logging (neither native dotnet nor native
gdiplus made a difference).. but at least I believe this should amount to a bug
in wine?


Also, in a somewhat related question.. Are all windows supposed to be always
"infinitely resizable"? Because in Windows I'm barred from going below certain
dimensions, while here even 10x10 pixels seems legit.

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