[Bug 49782] New: Elite Dangerous Horizons: crashes with wine64 5.16
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Sep 5 05:03:32 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49782
Bug ID: 49782
Summary: Elite Dangerous Horizons: crashes with wine64 5.16
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs at winehq.org
Reporter: klaus.heissler at tutanota.com
Distribution: ---
Created attachment 68098
--> https://bugs.winehq.org/attachment.cgi?id=68098
terminal output
The launcher and game starts normally and gets all the way to the main menu
where it tries to connect to game servers for ~10 seconds and crashes after
that.
Works normally when downgraded to wine64 5.15.
Regression Testing: (This was done in the existing prefix as I had problems
installing dotnet40 to a new one)
75e616d52b452d37cc93f492d47eba641f9741c1 is the first bad commit
commit 75e616d52b452d37cc93f492d47eba641f9741c1
Author: Alexandre Julliard <julliard at winehq.org>
Date: Thu Aug 27 11:41:36 2020 +0200
ntdll: Clear the syscall frame on return instead of popping the previous
one.
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
dlls/ntdll/unix/signal_arm.c | 23 +++++++-------
dlls/ntdll/unix/signal_arm64.c | 38 ++++++++++-------------
dlls/ntdll/unix/signal_i386.c | 48 +++++++++++++----------------
dlls/ntdll/unix/signal_x86_64.c | 63 +++++++++++++++++---------------------
tools/winebuild/import.c | 67 ++++++++++++++++++-----------------------
5 files changed, 105 insertions(+), 134 deletions(-)
Operating System: Arch Linux
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.73.0
Qt Version: 5.15.0
Kernel Version: 5.8.5-arch1-1
OS Type: 64-bit
Processors: 16 × AMD Ryzen 7 3700X 8-Core Processor
Memory: 31,4 GiB of RAM
Graphics Processor: GeForce GTX 1070/PCIe/SSE2 // Nvidia proprietary 450.66-16
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