[Bug 45728] Graphical artifacts when using dgvoodoo (not with native dx11)

WineHQ Bugzilla wine-bugs at winehq.org
Tue Sep 22 11:28:39 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=45728

Gijs Vermeulen <gijsvrm at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |INVALID
             Status|UNCONFIRMED                 |RESOLVED

--- Comment #15 from Gijs Vermeulen <gijsvrm at gmail.com> ---
This bug is invalid because a 3rd party wrapper was used and all the details
surrounding the bug and apitrace (which retraces fine with wined3d) are messy.

At the time of posting this game did not work with wined3d, but it does now.

I'm therefor going to close this bug as INVALID. (Which was fine for Alexandr,
confirmed on Discord).

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