[Bug 41292] Nexton LC-ScriptEngine freezes, possibly bad dsound notifications

WineHQ Bugzilla wine-bugs at winehq.org
Sat Sep 26 03:32:44 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=41292

--- Comment #18 from bugged2 <bugged234 at mail.com> ---
though i am not 100% sure , but looking at few logs for both cases i can see a
common pattern.
when the game hangs , it signals to an already closed handle (invalid handle)
0009:trace:dsound:IDirectSoundBufferImpl_Stop (009DAE98)
0009:trace:dsound:IDirectSoundBufferImpl_GetStatus (009DAE98,0032FDD0)
0009:trace:dsound:IDirectSoundBufferImpl_GetStatus status=0
0009: close_handle( handle=00d4 )
0009: close_handle() = 0
0009: close_handle( handle=00d8 )
0009: close_handle() = 0
0009: close_handle( handle=00dc ) ///*** the handle was closed here
0009: close_handle() = 0
0009: select( flags=2, cookie=0032f92c, timeout=infinite, prev_apc=0000,
result={}, data={WAIT,handles={00e0}} )
0009: select() = PENDING { call={APC_NONE}, apc_handle=0000 }
002d: event_op( handle=00a4, op=1 )
002e: *wakeup* signaled=0
002d: event_op() = 0 { state=0 }
002e:trace:dsound:DSOUND_PerformMix (009C1E28)
002e:trace:dsound:DSOUND_MixToPrimary (frames 480)
002e:trace:dsound:DSOUND_MixToPrimary MixToPrimary for 009DAE98, state=3
002e:trace:dsound:DSOUND_MixToPrimary Checking 009DAE98, frames=480
002e:trace:dsound:DSOUND_CheckEvent Stopped...
002e:trace:dsound:DSOUND_CheckEvent Signalling 000000DC //*** signals here
002e: event_op( handle=00dc, op=1 )
002e: event_op() = INVALID_HANDLE { state=0 }

while when the game doesn't hang


0009:trace:dsound:IDirectSoundBufferImpl_Stop (009DB378)
0031: event_op( handle=00a8, op=1 )
0032: *wakeup* signaled=0
0009:trace:dsound:IDirectSoundBufferImpl_GetStatus (009DB378,0032FDD0)
0009:trace:dsound:IDirectSoundBufferImpl_GetStatus status=0
0031: event_op() = 0 { state=0 }
0009: close_handle( handle=00d8 )
0009: close_handle() = 0
0032:trace:dsound:DSOUND_PerformMix (009C2338)
0032:trace:dsound:DSOUND_MixToPrimary (frames 480)
0032:trace:dsound:DSOUND_MixToPrimary MixToPrimary for 009DB378, state=3
0032:trace:dsound:DSOUND_MixToPrimary Checking 009DB378, frames=480
0032:trace:dsound:DSOUND_CheckEvent Stopped...
0032:trace:dsound:DSOUND_CheckEvent Signalling 000000E0 ///*** signals here
0009: close_handle( handle=00dc )
0009: close_handle() = 0
0032: event_op( handle=00e0, op=1 )
0034: *wakeup* signaled=2
0032: event_op() = 0 { state=0 }
0009: close_handle( handle=00e0 ) ///*** closes here
0009: close_handle() = 0

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