[Bug 47970] Legends of Runeterra crashes at launch

WineHQ Bugzilla wine-bugs at winehq.org
Sat Apr 3 23:54:34 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=47970

--- Comment #24 from Daniel Bomar <dbdaniel42 at gmail.com> ---
(In reply to Vijay Kamuju from comment #23)
> patch upstreamed to wine
> https://source.winehq.org/git/wine.git/commitdiff/
> 195c57eeb7e62263af229baf5f486f353bf6459e

That patch doesn't seem to have fixed it.  Backporting that patch did work on
be0eb9c92eb7a4fcd9d0d48568c8ed5e8326ef0b but it broke again on the very next
commit (35b063a404457fdf956d1913738a3c8a66266cb4) and it doesn't work on the
current wine version either.

I've been trying to debug the problem but haven't really gotten anywhere.  I
have a hunch that the problem started with the wine-staging rebase of
winebuild-Fake_Dlls.  Some of the code for the syscall thunks got moved from
thread.c to loader.c.  But those patches aren't even in the current version of
wine so I'm not sure.

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