[Bug 50968] New: Indiana Jones and the Infernal Machine GOG 1.2: Load/Save Game dialogs don't render correctly

WineHQ Bugzilla wine-bugs at winehq.org
Sun Apr 11 18:58:33 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=50968

            Bug ID: 50968
           Summary: Indiana Jones and the Infernal Machine GOG 1.2:
                    Load/Save Game dialogs don't render correctly
           Product: Wine
           Version: 6.6
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: comdlg32
          Assignee: wine-bugs at winehq.org
          Reporter: pokeyprogrammer at yahoo.com
      Distribution: ---

Created attachment 69798
  --> https://bugs.winehq.org/attachment.cgi?id=69798
Console log w/ commdlg,dialog channels enabled + screen shots from Wine 6.6 and
Win10

Config:
Ubuntu 20.10
linux 5.8.0-48-generic (x86_64)
Wine 6.6 (from Ubuntu winehq-devel package)
GOG Indiana Jones and the Infernal Machine 1.2 (23840)

Store page: https://www.gog.com/game/indiana_jones_and_the_infernal_machine

Repro steps:
1. Download setup_indiana_jones_and_the_infernal_machine_1.2_(23840).exe from
GOG.
2. Run the installer from step (1) in wine.
3. Once the installer is finished, run "$HOME/.wine/drive_c/GOG\
Games/Infernal\ Machine/Jones3D.exe".
4. In the launcher that appears, click the "Resume Play" button.
5. Wait for the "Load Game" dialog to appear.

Reproducibility: always

Notes:
- I've attached screenshots of the "Load Game" dialog's appearance running
under Wine as well as Win10, in addition to a console log w/
WINEDEBUG=+commdlg,+dialog.
- In the "Load Game" dialog, I can use the TAB key to switch between controls
even though it's not rendered correctly. If I TAB to the filename box and type
in a save game filename, the game does load the file correctly and it's
playable.
- It looks like the "Jones3D.exe" that we originally launch is launching the
real game in "$HOME/.wine/drive_c/GOG\ Games/Infernal\
Machine/Resource/Indy3D.exe" and that the "Load Game" dialog is actually being
created from Indy3D.exe rather than Jones3D.exe, but launching Indy3D.exe
directly doesn't work.
- I have been able to reproduce the same issue in PlayOnMac w/ Wine 4.12.1
(19.0.0-cx) x86on64), and PlayOnLinux w/ Wine 4.12.1, 5.0, and 6.5 as well.

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