[Bug 50366] Starcraft Remastered fails to create a local LAN game (needs undocumented socket "recv" ioctl 0x12014)
WineHQ Bugzilla
wine-bugs at winehq.org
Mon Apr 12 20:36:52 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=50366
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Regression SHA1|02a764e702094572186e079f6d4 |
|8946627336d03 |
Ever confirmed|0 |1
Status|UNCONFIRMED |NEW
Keywords|regression |patch
Summary|Starcraft Remastered unable |Starcraft Remastered fails
|to create local LAN |to create a local LAN game
|multiplayer game. |(needs undocumented socket
| |"recv" ioctl 0x12014)
Depends on| |50975
--- Comment #16 from Zebediah Figura <z.figura12 at gmail.com> ---
I'm narrowing this bug's scope to the "recv" ioctl. The other problems are
addressed by bug 50520, bug 50794, and bug 50795.
A patch set implementing this ioctl is available at
<https://repo.or.cz/wine/zf.git/shortlog/refs/heads/sock4>; the last necessary
patch for the "recv" ioctl is
<https://repo.or.cz/wine/zf.git/commitdiff/b73d2b634c53bd3ae11d8a8c9acdfd0d7872bc7a>.
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