[Bug 51062] Warframe through Lutris no longer has dx12 option in Launcher with wine staging 6.7
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Apr 27 12:23:03 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51062
--- Comment #11 from Sveinar Søpler <cybermax at dexter.no> ---
Wow.. interesting phenomenon.
wine @3b63afeeba29a76e19eee41a90c9a32838645cf9
staging @d805441f461d2f156a3c786e79fd1a4899f83f2b
vkd3d-proton @3ed3526332f53d7d35cf1b685fa8096b01f26ff0
Working!
I add a27d5bae114eef5352b699ee38975bc8793b4dcb on top of my tree and recompile
without doing anything else.. smack - no d3d12 option.
As i said above - on my own custom wine-staging-6.5 tree, i do not have that
commit at all, but i have plenty of other vulkan hacks/tweaks
(proton-fshack+++) and it does not work with d3d12 either...
Something else at play here i think. Maybe some memory offset thingy that makes
winevulkan not load certain extensions that vkd3d-proton checks for maybe?
Ill post some logs with WINEDEBUG=-all,+dxgi,+vulkan later.
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