[Bug 39365] Gas Guzzlers Combat Carnage demo has wrong rendering with ARB shaders enabled

WineHQ Bugzilla wine-bugs at winehq.org
Wed Aug 4 16:07:51 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=39365

--- Comment #7 from Andrey Gusev <andrey.goosev at gmail.com> ---
I get this using 'shader_backend -> arb'

0024:err:winediag:wined3d_dll_init Using the ARB shader backend.
0024:err:winediag:wined3d_dll_init The GLSL shader backend has been disabled.
You get to keep all the pieces if it breaks.
0024:err:winediag:select_shader_backend Ignoring the shader backend registry
key. GLSL is the only shader backend available on core profile contexts. You
need to explicitly set GL version to use legacy contexts.

and the issue isn't present.

So setting MaxVersionGL doesn't change anything just adding a message

0024:err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version
to 3.1.

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