[Bug 51555] Crackling Audio in World of Warcraft using 6.14-staging

WineHQ Bugzilla wine-bugs at winehq.org
Fri Aug 6 15:31:10 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51555

--- Comment #4 from mewt.reaper at gmail.com ---
(In reply to Sveinar Søpler from comment #2)
> (In reply to mewt.reaper from comment #0)
> > Upon upgrading to 6.14-staging from 6.9-staging audio is World of Warcraft
> > crackles continuously. This is a regression as downgrading back to
> > 6.9-staging fixes the issue.
> 
> I was not able to recreate this. Made a new prefix with upstream wine-6.14,
> no crackling.
> Switch to WineHQ provided wine-staging-6.14 (Ubuntu20.04), no crackling.
> 
> Any particular place this happens? Did not test this other than running
> around briefly in Stormwind, but the report was "Crackles continously", so
> that would indicate "all the time"?
> 
> Pulsaudio 1:13.99.1-1ubuntu3.11
> Custom kernel 5.13.8
> 
> 8/6 14:47:11.320   - =========== MISC ===========
> 8/6 14:47:11.320   - Sound Channels          [64]
> 8/6 14:47:11.320   - Sound Cache           [128MB]
> 8/6 14:47:11.320   - Mix Mode 2               [0]
> 8/6 14:47:11.320   - DSP Buffer Size       [AUTO]
> 8/6 14:47:11.320   - Armor Foley SFX (Self)   [1]
> 8/6 14:47:11.320   - Armor Foley SFX (Others) [1]
> 8/6 14:47:11.320  => End of User Settings Report
> 
> From /World of Warcraft/_retail_/Logs/Sound.log

Tested in Korthia and other places and there is faint crackling as part of the
background sounds of the zones. 

Going into settings and changing the number of sound channels seems to force a
reset of some kind and the crackling reduces for a while and then returns
slowly. 

Pulseaudio 15.0-1
Kernel 5.13.7-arch1-1

attached is Sound.log showing the changes in sound channel selections

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