[Bug 51587] New: Force feedback strength is really low in multiple games
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Aug 10 16:05:51 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51587
Bug ID: 51587
Summary: Force feedback strength is really low in multiple
games
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: andy86 at fastwebnet.it
Distribution: ---
The vibration strength is really low in the latest versions of wine (at least
6.0/6.14 and up), in many situations you hardly notice it and in others you
probably don't feel it at all, and this applies to all the games I've played in
the last period and anyway with native games the vibration is stronger than
through wine (so, I guess it's not a game-related problem).
Testing the vibration with "wine control joy.cpl" or "xinputtest.exe" (max
speed) I feel it much more than in games, so I wonder if there is a problem in
the way wine interprets force feedback calls from games.
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