[Bug 51587] New: Force feedback strength is really low in multiple games

WineHQ Bugzilla wine-bugs at winehq.org
Tue Aug 10 16:05:51 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51587

            Bug ID: 51587
           Summary: Force feedback strength is really low in multiple
                    games
           Product: Wine
           Version: 6.0
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: andy86 at fastwebnet.it
      Distribution: ---

The vibration strength is really low in the latest versions of wine (at least
6.0/6.14 and up), in many situations you hardly notice it and in others you
probably don't feel it at all, and this applies to all the games I've played in
the last period and anyway with native games the vibration is stronger than
through wine (so, I guess it's not a game-related problem).

Testing the vibration with "wine control joy.cpl" or "xinputtest.exe" (max
speed) I feel it much more than in games, so I wonder if there is a problem in
the way wine interprets force feedback calls from games.

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