[Bug 41191] Separable Subsurface Scattering crashes on start (needs D3DX10CreateEffectFromMemory() implementation)

WineHQ Bugzilla wine-bugs at winehq.org
Tue Aug 10 16:33:12 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=41191

Nikolay Sivov <bunglehead at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED
      Fixed by SHA1|                            |5279212cd93a00bdf04ebe5568d
                   |                            |f5e5e82098984

--- Comment #8 from Nikolay Sivov <bunglehead at gmail.com> ---
The part in d3dx10* is now implemented,
5279212cd93a00bdf04ebe5568df5e5e82098984. This still requires working
d3dcompiler obviously, but will work with native one.

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