[Bug 41191] Separable Subsurface Scattering crashes on start (needs D3DX10CreateEffectFromMemory() implementation)
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Aug 10 16:33:12 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=41191
Nikolay Sivov <bunglehead at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
Fixed by SHA1| |5279212cd93a00bdf04ebe5568d
| |f5e5e82098984
--- Comment #8 from Nikolay Sivov <bunglehead at gmail.com> ---
The part in d3dx10* is now implemented,
5279212cd93a00bdf04ebe5568df5e5e82098984. This still requires working
d3dcompiler obviously, but will work with native one.
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