[Bug 51653] New: HITMAN (2016) crashes when loading level in DX12 mode

WineHQ Bugzilla wine-bugs at winehq.org
Fri Aug 20 11:47:58 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51653

            Bug ID: 51653
           Summary: HITMAN (2016) crashes when loading level in DX12 mode
           Product: vkd3d
           Version: 1.2
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: vkd3d
          Assignee: wine-bugs at winehq.org
          Reporter: andrey.goosev at gmail.com
      Distribution: ---

Default output

fixme:d3d12_command_queue_GetClockCalibration: iface 0x7f8a5500, gpu_timestamp
0x2917fa48, cpu_timestamp 0x2917faa0 stub!
fixme:d3d12_command_queue_Wait: Failed to acquire Vulkan semaphore for fence
0x7ec63700, value 0x143b3, completed value 0x143ac.
04b8:fixme:dxgi:d3d12_swapchain_set_sync_interval Unsupported sync interval 2.
fixme:d3d12_pipeline_state_GetCachedBlob: iface 0x7f4d34f40140, blob 0x2917fa20
stub!
wine: Unhandled page fault on read access to 0000000000000000 at address
0000000140EDD169 (thread 04b8), starting debugger...

vkd3d-1.2-442-g04a0808

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