[Bug 51683] RtlCreateTimer crash

WineHQ Bugzilla wine-bugs at winehq.org
Wed Aug 25 20:45:44 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51683

--- Comment #3 from deltaconnected at gmail.com ---
https://www.deltaconnected.com/arcdps/

I put data I read out of the main game thread into a timerqueue to process to
avoid stalling the main game thread (and causing stuttering) --
CreateTimerQueueTimer(&ev->timer, 0, (WAITORTIMERCALLBACK)procengineevent, ev,
0, 0, WT_EXECUTEDEFAULT). In the callback -- DeleteTimerQueueTimer(0,
ev->timer, 0). Changing DueTime from 0 to 10 in CreateTimerQueueTimer in a DLL
I gave my Wine users seems to have entirely eliminated the crashing with
RtlDeleteTimer in the stack trace. Windows doesn't experience this behaviour.

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