[Bug 48442] MPGUI crashes on start with Wine-Mono

WineHQ Bugzilla wine-bugs at winehq.org
Fri Aug 27 15:46:54 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=48442

--- Comment #11 from Esme Povirk <madewokherd at gmail.com> ---
I get a different error:

Unhandled Exception:
System.Runtime.InteropServices.MarshalDirectiveException: Type
System.ArgIterator which is passed to unmanaged code must have a StructLayout
attribute.
  at (wrapper managed-to-native) <Module>.vsprintf_s(sbyte
modopt(System.Runtime.CompilerServices.IsSignUnspecifiedByte)*,uint,sbyte
modopt(System.Runtime.CompilerServices.IsSignUnspecifiedByte)
modopt(System.Runtime.CompilerServices.IsConst)*,System.ArgIterator)
  at <Module>.llLogger.WriteNextLine (llLogger* , System.Int32 _level,
System.SByte* _format) [0x00077] in <d6ddfbb4dbaf4ec1a1dec038c2023081>:0 
  at <Module>.llAddGame.Exec (llAddGame* ) [0x0000c] in
<d6ddfbb4dbaf4ec1a1dec038c2023081>:0 

Corresponding code on GitHub:
https://github.com/Gruftikus/lltool/blob/master/src/lllogger.cpp#L54

Based on a wrapper log it seems like it's been able to call sprintf_s without
crashing, but I can't tell if the particular call that crashed for others is
working now.

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