[Bug 52146] New: [Control DX12]Wrong color when Global Reflections setting is enabled

WineHQ Bugzilla wine-bugs at winehq.org
Thu Dec 2 10:39:03 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=52146

            Bug ID: 52146
           Summary: [Control DX12]Wrong color when Global Reflections
                    setting is enabled
           Product: vkd3d
           Version: 1.2
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: vkd3d
          Assignee: wine-bugs at winehq.org
          Reporter: berillions at gmail.com
      Distribution: ---

Hi,

I use vkd3d-git + Connor's patch from
https://bugs.winehq.org/show_bug.cgi?id=47713#c6

Sorry if it's not correct to create this BR considering that this is an
unnofficial patch (need more works to be upstreamed)

I tried Control DX12 with this patch and the game works great despite the
stuttering. 

As explained in the BR's title, when "Global Reflections" is enabled in the
game's settings, a red color appears in game as you can see in the video and
screenshot.

I attach a VKD3D_DEBUG="trace" log (1.6Gb size) : 
https://www.mediafire.com/file/7pn6eyhsa7mvy72/Control_DX12_glitches.7z/file

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