[Bug 51409] Trails to Azure crashes when reaching main menu after video playback

WineHQ Bugzilla wine-bugs at winehq.org
Wed Dec 15 08:03:32 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=51409

--- Comment #5 from Bill Fleming <billfleming11 at gmail.com> ---
Ok so accidentally pointed at the wrong wine get folder to get that updated log
as that was wine 6.19. So probably don't bother reading it.
The main menu crash is now gone on wine 6.23 (for example in arch package repo
already)
This will launch the game into the main menu and the game's mod DLL comes on
correctly (mod menus work, etc). However on this wine release (at least after
installing modules) the game will crash trying to play videos during cutscenes,
and the logo video is upside down.
WINEARCH=win32 WINEPREFIX="/home/bill/.local/share/wineprefixes/falcom2"
winecfg
WINEARCH=win32 WINEPREFIX="/home/bill/.local/share/wineprefixes/falcom2"
winetricks -q d3dcompiler_43 d3dcompiler_47 dxvk directmusic directplay
amstream 
WINEDLLOVERRIDES="DINPUT8.dll=n,b"
WINEPREFIX="/home/bill/.local/share/wineprefixes/falcom2" wine ED_AO.exe

But when I point the fresh prefix at the wine 7 rc1 build folder I get the
following error and the game doesn't start.
LdrInitializeThunk "WINMM.dll" failed to initialize, aborting
Until I can resolve this problem I won't be able to get any logs from the RC.

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