[Bug 36564] 'Candytron' demo: certain objects are black with GLSL enabled

WineHQ Bugzilla wine-bugs at winehq.org
Thu Dec 23 23:36:21 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=36564

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |z.figura12 at gmail.com

--- Comment #17 from Zebediah Figura <z.figura12 at gmail.com> ---
Created attachment 71398
  --> https://bugs.winehq.org/attachment.cgi?id=71398
catch zero normals

The normals for the relevant objects are zero, which results in NaN when we try
to normalize them. The attached patch seems to fix them. I'm not sure how we
want to handle this in general, though.

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