[Bug 49397] DX11 Sample "Texturing and Lighting" fails with error "Failed to load texture"

WineHQ Bugzilla wine-bugs at winehq.org
Sat Dec 25 07:08:37 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=49397

Nikolay Sivov <bunglehead at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
      Fixed by SHA1|                            |374ad339048e73269d9590ed343
                   |                            |8e959179fee09
         Resolution|---                         |FIXED
          Component|directx-d3d                 |user32

--- Comment #2 from Nikolay Sivov <bunglehead at gmail.com> ---
This works for me now, apparently it relies on implicit COM initialization,
that was implemented with this:

commit 374ad339048e73269d9590ed3438e959179fee09
Author: Piotr Caban <piotr at codeweavers.com>
Date:   Sat Oct 16 21:21:13 2021 +0200

    user32: Set IMM active context on focus change.

    Signed-off-by: Piotr Caban <piotr at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

 dlls/imm32/tests/imm32.c   | 11 +++++++++--
 dlls/user32/focus.c        | 13 ++++++++++++-
 dlls/user32/misc.c         | 30 ++++++++++++++++++++++++++++++
 dlls/user32/user_private.h |  3 +++
 4 files changed, 54 insertions(+), 3 deletions(-)

Last two lines from original log:

0024:err:ole:CoCreateInstanceEx apartment not initialised
0024:err:ole:CoCreateInstanceEx apartment not initialised

are about WIC factory creation failure.

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