[Bug 49397] DX11 Sample "Texturing and Lighting" fails with error "Failed to load texture"
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Dec 25 07:08:37 CST 2021
https://bugs.winehq.org/show_bug.cgi?id=49397
Nikolay Sivov <bunglehead at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Fixed by SHA1| |374ad339048e73269d9590ed343
| |8e959179fee09
Resolution|--- |FIXED
Component|directx-d3d |user32
--- Comment #2 from Nikolay Sivov <bunglehead at gmail.com> ---
This works for me now, apparently it relies on implicit COM initialization,
that was implemented with this:
commit 374ad339048e73269d9590ed3438e959179fee09
Author: Piotr Caban <piotr at codeweavers.com>
Date: Sat Oct 16 21:21:13 2021 +0200
user32: Set IMM active context on focus change.
Signed-off-by: Piotr Caban <piotr at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
dlls/imm32/tests/imm32.c | 11 +++++++++--
dlls/user32/focus.c | 13 ++++++++++++-
dlls/user32/misc.c | 30 ++++++++++++++++++++++++++++++
dlls/user32/user_private.h | 3 +++
4 files changed, 54 insertions(+), 3 deletions(-)
Last two lines from original log:
0024:err:ole:CoCreateInstanceEx apartment not initialised
0024:err:ole:CoCreateInstanceEx apartment not initialised
are about WIC factory creation failure.
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