[Bug 52275] New: VODKALIBUR Mod Tool - Renders Specific Folder Path Text Field Incorrectly

WineHQ Bugzilla wine-bugs at winehq.org
Sat Dec 25 22:21:09 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=52275

            Bug ID: 52275
           Summary: VODKALIBUR Mod Tool - Renders Specific Folder Path
                    Text Field Incorrectly
           Product: Wine
           Version: 7.0-rc1
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: nekoNexus at protonmail.ch
      Distribution: ---

Created attachment 71406
  --> https://bugs.winehq.org/attachment.cgi?id=71406
WineStaging7.0-rc1 Terminal Log and Screenshot

SHA256:
4ddbc85ed075aaf3943319945d0dc7d43b7be4e244674f4df8f47c6d18b6dbe3

Download:
https://web.archive.org/web/20211220213203/https://cdn.discordapp.com/attachments/651396632167841812/906212137431621632/VODKALIBUR.exe


At the moment, to the get the application running and (mostly) behaving
correctly, Winetricks needs to be ran with these components:

WINEPREFIX=[path/to/desired/prefix] winetricks -q dotnet48 arial d3dcompiler_47
wmp11

---
NOTE:
Testing this REQUIRES that you either own the game and save data or otherwise
have access to someone else's save files to perform this with.
---

After this is done, run the program in the prefix and you'll get to a settings
configuration screen (if the program tells you that there's an update (as it
will definitely do if you have an active internet connection), tell it no
because that (obviously) changes the version this report is about.

Once at the settings screen, there will be a folder path field that asks you to
select the game's save data location because it cannot auto-detect the save
path due to this likely being a separate prefix than Proton's - since we're
using vanilla Wine.
Point this path towards:

<Steam-folder>/steamapps/compatdata/544750/pfx/drive_c/users/steamuser/AppData/Local/SoulcaliburVI/Saved/SaveGames/<some_id_number>/GAME/

Once this is done, it will appear as though the path was never selected in the
field, but this is actually false:
if you get close enough to your screen, you can see that the path actually is
there but clearly far too difficult to see the way that it should.

The log I am attaching is of a broader test of the application, where I tested
whether the application functioned correctly, but the related output from this
part is part of the log as I had done this process in the same run; I will
provide my other (unrelated) findings as (a) separate report(s).

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list