[Bug 48482] Star Wars Knights of the Old Republic randomly crashes after failed malloc

WineHQ Bugzilla wine-bugs at winehq.org
Tue Dec 28 15:11:16 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=48482

Paul Gofman <pgofman at codeweavers.com> changed:

           What    |Removed                     |Added
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                 CC|                            |pgofman at codeweavers.com

--- Comment #25 from Paul Gofman <pgofman at codeweavers.com> ---
Strictly speaking, it was an app bug depending on undefined behaviour (texture
names always being small enough numbers) which used to work in GL as texture
numbers used to be allocated sequentially and reused in the majority of GL
implementations / drivers.

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