[Bug 50617] New: Objects become invisible with tessellation enabled in Sniper Elite 3 with OpenGL renderer
WineHQ Bugzilla
wine-bugs at winehq.org
Thu Feb 4 07:07:57 CST 2021
https://bugs.winehq.org/show_bug.cgi?id=50617
Bug ID: 50617
Summary: Objects become invisible with tessellation enabled in
Sniper Elite 3 with OpenGL renderer
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: andrey.goosev at gmail.com
Distribution: ---
Steps to reproduce:
1. Set `Draw Distance` to Low (note: when it higher objects are visible)
2. Set `Use Tessellation` to On
wine-6.1-122-g2201ca08fb0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list