[Bug 50617] New: Objects become invisible with tessellation enabled in Sniper Elite 3 with OpenGL renderer

WineHQ Bugzilla wine-bugs at winehq.org
Thu Feb 4 07:07:57 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50617

            Bug ID: 50617
           Summary: Objects become invisible with tessellation enabled in
                    Sniper Elite 3 with OpenGL renderer
           Product: Wine
           Version: 6.1
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: andrey.goosev at gmail.com
      Distribution: ---

Steps to reproduce:

1. Set `Draw Distance` to Low (note: when it higher objects are visible)
2. Set `Use Tessellation` to On

wine-6.1-122-g2201ca08fb0

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