[Bug 50293] native dxdiag complains about missing dxapi.sys (et al)

WineHQ Bugzilla wine-bugs at winehq.org
Mon Feb 8 11:08:47 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50293

--- Comment #3 from Austin English <austinenglish at gmail.com> ---
(In reply to Zebediah Figura from comment #2)
> This is an awful lot of stub DLLs to add. What's the benefit of native
> dxdiag?

A fair point. Builtin is basically a stub.

dxdiag itself (used to be) popular for users to gather the state of their
systems, and to verify that the system was in a good state for DirectX
applications, see e.g.,
https://support.nexon.net/hc/en-us/articles/204335909-How-to-create-a-DxDiag-Report-in-Windows.

Note that it doesn't check for _all_ dlls, (i.e., it doesn't look for
comctl32/user32), it's only looking for DirectX affiliated dlls. While we can't
guarantee that each one is used by some games, it seems reasonable that at
least some games look for each of those dlls).

That said, given that it's 2021 and most of the dlls haven't gotten bug reports
mean that those dlls may not be needed (or we aren't getting bug reports about
it)..

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