[Bug 50449] zdaemon - Program freezes if both keyboard and mouse are used at the same time
WineHQ Bugzilla
wine-bugs at winehq.org
Mon Jan 4 16:17:39 CST 2021
https://bugs.winehq.org/show_bug.cgi?id=50449
--- Comment #2 from g0re <g0re at null.net> ---
(In reply to Rémi Bernon from comment #1)
> I've tried reproducing this but to no avail. Could you provide more detail,
> like:
> 1) Does it happen as soon as you press a key and move your mouse, or if it
> happens after a while?
> 2) Is it a MinGW build?
> 3) Does it require some specific hardware (gaming mouse with high polling
> rate)?
>
> Also as you seem to be able to reproduce the bug with various wine versions,
> maybe run git bisect to track down the exact regressing commit? See
> https://wiki.winehq.org/Regression_Testing
1- it happens soon the keyboard and mouse are used at the same time.
2- no idea what build system Zdaemon's devs uses ( it is closed source )
3- tested with 2 mouses, see bellow
-----------------------------------------------------------------
I think that I've discovered the real culprit.
I renamed ~/.wine to create a new one and the problem goes away.
So, I compared via winecfg what the difference.
Discovered that I have d3d9.dll and d3dcompiler_47.dll set to native/builtin.
These 2 files are used by ReShade ( https://reshade.me ) but I don't use it
anymore.
Some change on wine 5.15 behavior affects the ReShade's d3d9.dll and affects
user input behavior.
Before that, I tested 2 USB mouses. A 800dpi and a 1000dpi with no solution.
However, I will try to find via git bisect which commit is the problem.
For curiosit, you can look at
https://old.reddit.com/r/linux_gaming/comments/b2hi3g/reshade_working_in_wine_43/
how ReShade is used
OBS: changes on wine 5.15 affects GShade ( https://gposers.com/gshade/ )
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