[Bug 50479] A Vampyre Story from GOG crashes due to missing resolution

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jan 11 01:02:46 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50479

--- Comment #10 from Zhiyi Zhang <zzhang at codeweavers.com> ---
(In reply to Christian Costa from comment #8)
> I'm not using Wayland (and never did):
> 
> $ echo $DESKTOP_SESSION
> ubuntu
> 
> It think reporting the native resolution has been around for a while with my
> nvidia cards. Isn't this the case for xrand > 1.0 on nvidia?
> 
> wine reports:
> 006c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling
> back to RandR 1.0. Please consider using the Nouveau driver instead.
> 
> Is falling back to xrandr 1.0 on nvidia supposed to provides lower
> resolutions?

Yes. From your log, Wine is already using xrandr 1.0 as a fallback. I think the
problem is probably related to the graphics driver. I recommend updating it to
the latest if you haven't done that already.
The xrandr output from comment #6 shows that you're using a monitor 120Hz
1920x1080 display.
But the xrandr output in comment #9 shows that you're using a 50Hz monitor.
What's weirder, see the refresh rate list in comment #9, it's increasing by 1
from 50Hz. I don't think those data are valid.
So the root cause should be a mismatch of the frequency. The game was probably
tring to look for a 1028x768 60Hz mode.

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