[Bug 50479] A Vampyre Story from GOG crashes due to missing resolution

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jan 11 08:34:34 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50479

--- Comment #16 from Christian Costa <titan.costa at gmail.com> ---
(In reply to Henri Verbeet from comment #14)
> (In reply to Zhiyi Zhang from comment #10)
> > Yes. From your log, Wine is already using xrandr 1.0 as a fallback. I think
> > the problem is probably related to the graphics driver. I recommend updating
> > it to the latest if you haven't done that already.
> > The xrandr output from comment #6 shows that you're using a monitor 120Hz
> > 1920x1080 display.
> > But the xrandr output in comment #9 shows that you're using a 50Hz monitor.
> > What's weirder, see the refresh rate list in comment #9, it's increasing by
> > 1 from 50Hz. I don't think those data are valid.
> > So the root cause should be a mismatch of the frequency. The game was
> > probably tring to look for a 1028x768 60Hz mode.
> 
> Over a decade ago, when I still had NVIDIA GPUs, that behaviour could be
> disabled with the "DynamicTwinView" xorg.conf option. There have been a
> couple of other instances of this issue over the years, I think Battlefield
> 2 was one of the applications affected.

Ah ok. Thanks!

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