[Bug 50494] ID2D1RenderTarget::DrawText(): The position and size of the drawn text is incorrect

WineHQ Bugzilla wine-bugs at winehq.org
Wed Jan 13 00:23:51 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50494

--- Comment #3 from Nikolay Sivov <bunglehead at gmail.com> ---
Created attachment 69149
  --> https://bugs.winehq.org/attachment.cgi?id=69149
patch

I don't think layout rectangle should be adjusted before passing it to dwrite.
On Windows 10 another important difference besides text origin for inverted
rectangle is that everything is wrapped to layout rectangle, that might be a
dwrite issue, wrapping mode has to be tested separately. Attached patch fixes
both problems for me.

Does the demo work differently on Windows 7 vs Windows 10?

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