[Bug 50332] Lara Croft Guardian Of Light crashes using new builtin vulkan renderer

WineHQ Bugzilla wine-bugs at winehq.org
Thu Jan 21 11:54:09 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50332

andy <andy86 at fastwebnet.it> changed:

           What    |Removed                     |Added
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                 CC|                            |hverbeet at gmail.com

--- Comment #3 from andy <andy86 at fastwebnet.it> ---
(In reply to Henri Verbeet from comment #2)
> The application uses d3d9, which currently doesn't work with the Vulkan
> renderer. The vulkan renderer will be made to work with d3d9 eventually, but
> it may take a while.

Thanks for the note. I had missed this.

However I had only tried vulkan renderer as a way to work around bug 50093
which is performance related.

Should I close this bug or set its importance as an improvement?


> I don't seem to be affected by bug 50311.

Bug 50311 is not related to vulkan renderer, so here we are off-topic.

However at this point it doesn't matter that it blocks the testing of this bug,
but that it prevents me from running the game in a clean prefix and I just
can't get my head around that. :-\

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