[Bug 50549] Some games fail to launch with Vulkan renderer

WineHQ Bugzilla wine-bugs at winehq.org
Sat Jan 23 17:17:29 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50549

--- Comment #2 from Georg Lehmann <dadschoorseapi at gmail.com> ---
Created attachment 69221
  --> https://bugs.winehq.org/attachment.cgi?id=69221
backtrace of d3d11-triangle.exe

Okay, I reproduced the issue locally, every application is broken with
wined3d's vulkan backend.

wined3d uses winex11.drv directly without going through winevulkan, but the
surface functions in winex11.drv now expect a winevulkan surface wrapper.

I wasn't aware that other parts of wine can do that, and I'm not sure what's
the right way going forward. I guess the best thing is to ask Henri Verbeet
about his opinion on this.

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