[Bug 51238] Multiple games crash due to missing support for ID3D11DeviceContext::Map() on a deferred context (World of Warships, Fallout 76)

WineHQ Bugzilla wine-bugs at winehq.org
Thu Jul 1 17:15:45 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51238

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |DUPLICATE
             Status|STAGED                      |RESOLVED

--- Comment #8 from Zebediah Figura <z.figura12 at gmail.com> ---
DISCARD maps are implemented by
<https://source.winehq.org/git/wine.git/commitdiff/65e31e450896590fd92feef5e9ad6e3100afe561>.
Deferred context support was upstreamed in a bunch of separate pieces, and I
marked bug 42191 as fixed by the same commit, so if there are no objections I'm
going to mark this as a duplicate.

*** This bug has been marked as a duplicate of bug 42191 ***

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