[Bug 51384] New: Rainbow Six Siege Vulkan crashes with Nvidia when trying to use AMD Vulkan functions
WineHQ Bugzilla
wine-bugs at winehq.org
Fri Jul 2 04:44:03 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51384
Bug ID: 51384
Summary: Rainbow Six Siege Vulkan crashes with Nvidia when
trying to use AMD Vulkan functions
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs at winehq.org
Reporter: stefan.riesenberger at gmail.com
Distribution: ---
Created attachment 70241
--> https://bugs.winehq.org/attachment.cgi?id=70241
R6S with +fixme+err+vulkan
So latest wine master fixed the initial crash of Rainbow Six Siege and it works
fine (the singleplayer and Lanplay) with the d3d11 renderer. But the Vulkan
renderer crashes on the following (full log when the game starts attached):
0540:trace:vulkan:wine_vkCmdWriteBufferMarkerAMD 0x7f6131242a30, 0x2000,
0x7f61318696f8, 0x4, 65537
wine: Unhandled page fault on execute access to 0000000000000000 at address
0000000000000000 (thread 0540), starting debugger...
I am using a Nvidia GPU, so this function doesn't exist on the Linux side. This
can be confirmed by checking vulkaninfo.
I already talked to Georg Lehmann and he confirmed that this is an issue in
winevulkan, that he already assumed to be a problem someday.
He also said that he is working on a fix, so this is more of an informational
bug.
Kind regards,
Riesi
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