[Bug 51384] New: Rainbow Six Siege Vulkan crashes with Nvidia when trying to use AMD Vulkan functions

WineHQ Bugzilla wine-bugs at winehq.org
Fri Jul 2 04:44:03 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51384

            Bug ID: 51384
           Summary: Rainbow Six Siege Vulkan crashes with Nvidia when
                    trying to use AMD Vulkan functions
           Product: Wine
           Version: 6.11
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: winevulkan
          Assignee: wine-bugs at winehq.org
          Reporter: stefan.riesenberger at gmail.com
      Distribution: ---

Created attachment 70241
  --> https://bugs.winehq.org/attachment.cgi?id=70241
R6S with +fixme+err+vulkan

So latest wine master fixed the initial crash of Rainbow Six Siege and it works
fine (the singleplayer and Lanplay) with the d3d11 renderer. But the Vulkan
renderer crashes on the following (full log when the game starts attached): 

0540:trace:vulkan:wine_vkCmdWriteBufferMarkerAMD 0x7f6131242a30, 0x2000,
0x7f61318696f8, 0x4, 65537
wine: Unhandled page fault on execute access to 0000000000000000 at address
0000000000000000 (thread 0540), starting debugger...

I am using a Nvidia GPU, so this function doesn't exist on the Linux side. This
can be confirmed by checking vulkaninfo.
I already talked to Georg Lehmann and he confirmed that this is an issue in
winevulkan, that he already assumed to be a problem someday.

He also said that he is working on a fix, so this is more of an informational
bug.

Kind regards,
Riesi

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