[Bug 51325] New: Resident Evil 4 (2007) Hangs usually within 15-30 minutes.
WineHQ Bugzilla
wine-bugs at winehq.org
Thu Jun 24 05:21:12 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51325
Bug ID: 51325
Summary: Resident Evil 4 (2007) Hangs usually within 15-30
minutes.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: BOBBLOG at protonmail.com
Distribution: ---
Resident Evil 4 (2007) Ver.1.1.0 DVD Hangs usually within 15-30 minutes. Most
times i see a message box of Microsoft Visual C++ Runtime Error
"This application has requested the Runtime to terminate in an unusual way.
Please contact the applications support team for more information."
I tested this in a wine prefix with d3dx9 installed via winetricks because the
game will not boot up with it.
I tried WINEDEBUG=+msgbox but, every time i did the game would just hang and
not show anything related to the message box. I did however get this message on
the
terminal.
01e4:fixme:d3d9:Direct3DShaderValidatorCreate9 Returning stub validator
67C9E028.
0454:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0454:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0454:err:gstreamer:gstdemux_init_stream Failed to commit allocator, hr
0x8007000e.
radeon: mmap failed, errno: 12
radeon: mmap failed, errno: 12
0174:err:d3d:wined3d_debug_callback 0x8f4a328: "GL_OUT_OF_MEMORY in
glTexSubImage".
This err message was only displayed once in the many times that the game
hanged.
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