[Bug 20296] Multiple apps crash due missing support for COM dll surrogate, dllhost.exe (League of Legends 08_18_2009_04, 3Dmark03, 3Dmark05, 3Dmark06)

WineHQ Bugzilla wine-bugs at winehq.org
Mon Mar 1 14:01:06 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=20296

C. Leu <kle at bluewin.ch> changed:

           What    |Removed                     |Added
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                 CC|                            |kle at bluewin.ch

--- Comment #73 from C. Leu <kle at bluewin.ch> ---
Hi to all

Here follows a short update to this topic. I can confirm for Wine 6.0 stable
that all listed benchmarks (3Dmark03, 3Dmark05, 3Dmark06) including
3Dmark2001SE are installing and running fine in a 64bit prefix. (This should be
also true for a 32bit prefix.)

The only somewhat troublesome benchmark may be 3Dmark05 which doesn't starts
properly because the "system information component" seems missing. However, it
starts to work after 3Dmark06 is installed. It looks that the "system
information component" of 3Dmark06 is also functional in 3Dmark05. ;-)

Finally, 3Dmark06 requires that the original 'd3dx9_28.dll' file (winetricks -q
d3dx9_28) is installed. The built-in Wine d3dx9_28.dll will NOT work, the
Shader Model 3.0 / HDR tests will all crash. I had to install also the
d3dcompiler_47 file (winetricks -q d3dcompiler_47).

With these tweaks, everything is working GREAT, especially if Gallium Nine
(winetricks -q galliumnine) is installed. (It may bring similar performance to
DX9VK).

>From my point of view this bug report here can be closed. ;-)

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