[Bug 50777] New: TruckersMP: Multiplayer overlay is invisible when builtin d3dcompiler_47.dll is used

WineHQ Bugzilla wine-bugs at winehq.org
Thu Mar 4 08:06:15 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50777

            Bug ID: 50777
           Summary: TruckersMP: Multiplayer overlay is invisible when
                    builtin d3dcompiler_47.dll is used
           Product: Wine
           Version: 6.0
          Hardware: x86-64
               URL: https://truckersmp.com/
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d-util
          Assignee: wine-bugs at winehq.org
          Reporter: kakurasan at gmail.com
      Distribution: ---

Created attachment 69571
  --> https://bugs.winehq.org/attachment.cgi?id=69571
Output with "d3dcompiler,d3d_shader" trace

When builtin d3dcompiler_47.dll is used, TruckersMP multiplayer overlay is
invisible. When native d3dcompiler_47.dll is used, it is visible.

When builtin d3dcompiler_47.dll is used, TruckersMP mod shows "<error> Failed
to load texture '/path/to/name.png'." messages.

"WINEDEBUG=+relay" output shows that d3dcompiler_47.D3DCompile2() returns
80004001 (This is the only d3dcompiler related relay output):
-----
0abc:Call
d3dcompiler_47.D3DCompile2(01ed22c0,0000014a,00000000,00000000,00000000,01ed2814
"main",01ed280c
"vs_4_0",7461636f00000800,00000000,00000000,00000000,00000000,0021e0f0,0021e0a0)
ret=01797a21
...
0abc:Ret  d3dcompiler_47.D3DCompile2() retval=80004001 ret=01797a21
-----

Note: I tried Wine 6.3 but the game won't start due to Steam issue.

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