[Bug 50521] Guild Wars 2 fails to launch

WineHQ Bugzilla wine-bugs at winehq.org
Tue Mar 16 12:31:50 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=50521

Olivier F. R. Dierick <o.dierick at piezo-forte.be> changed:

           What    |Removed                     |Added
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                 CC|                            |o.dierick at piezo-forte.be

--- Comment #7 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
(In reply to Greaka from comment #6)
> Created attachment 69622 [details]
> Output of gw2 executed with current wine HEAD
> 
> how I generated this log, copied from shell history:
> ```
> : 1615854143:0;make distclean
> : 1615854150:0;make -j25
> : 1615854162:0;./configure --disable-tests --enable-win64
> : 1615854180:0;make -j25
> : 1615854244:0;./wine /steam/guild-wars-2/drive_c/Program\ Files/Guild\
> Wars\ 2/GW2-64.exe
> : 1615854297:0;./wine /steam/guild-wars-2/drive_c/Program\ Files/Guild\
> Wars\ 2/GW2-64.exe &> log.txt
> ```

Hello,

You need to build both 32-bit and 64-bit architecture for a 64-bit application
such as GW2 64-bit client.

This is done in 3 steps:

1. build 64-bit;
2. build 32-bit without 64-bit support, to get the tools;
3. build 32-bit with 64-bit support pointing to the 64-bit build from 1;

(You can switch the order of 1 and 2, but both must be done before 3).

I don't know if the documentation is up-to-date but they should give you an
idea nonetheless:
- https://wiki.winehq.org/Building_Biarch_Wine_On_Ubuntu
- https://wiki.winehq.org/Building_Wine#Shared_WoW64

If you still have trouble building wine, please look for help on the forums
(link at the top of the page), as bugzilla is not meant for support.

Then come back here to report the result of the regression test, or, in the
case that you gave up, to inform us so that we can take appropriate action.

Regards.

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