[Bug 50821] New: The Testament of Sherlock Holmes crashes on autosave

WineHQ Bugzilla wine-bugs at winehq.org
Thu Mar 18 08:16:51 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=50821

            Bug ID: 50821
           Summary: The Testament of Sherlock Holmes crashes on autosave
           Product: Wine-staging
           Version: 6.3
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: kreyren at fsfe.org
                CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
      Distribution: ---

Created attachment 69639
  --> https://bugs.winehq.org/attachment.cgi?id=69639
Full log

Transfer from https://github.com/Kreyren/kreyren/issues/80

Creating video from data source: C:\Program Files
(x86)\Steam\steamapps\common\T
he Testament of Sherlock Holmes\.movie\default\cutscene_presentation.ogv
C:\Program Files (x86)\Steam\steamapps\common\The Testament of Sherlock
Holmes\.
movie\default\cutscene_presentation.ogv: file duration is 41.208 seconds
Destroying video clip: C:\Program Files (x86)\Steam\steamapps\common\The
Testame
nt of Sherlock Holmes\.movie\default\cutscene_presentation.ogv
Waiting for WorkerThread to finish decoding in order to destroy
WorkerThread done, destroying..
Destroyed video.
0500:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg" (L"")
0500:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg"
(L"C:\\Program Files (x86)\\Steam\\steamapps\\common\\The Testament of Sherlock
Holmes")
0500:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg"
(L"C:\\Program Files (x86)\\Steam\\steamapps\\common\\The Testament of Sherlock
Holmes")
wine: Unhandled page fault on write access to 00000000 at address 006C75FC
(thread 0684), starting debugger...
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x
006c75fc).

### Steps to reproduce
1. Launch the game and get to a point where game tries to autosave, then expect
highlighted failure

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